Body Flicker Technique
- Rank
- Rank I
- Type
- Universal
- Source
- Shinobi
- Chakra Cost
- 1
- Activation
- Bonus Action
- Range
- Self
- Duration
- Instantaneous
Techniques are specialized supernatural abilities powered by resources such as Chakra Points. Browse techniques by rank, type, source and activation method.
Techniques are specialized supernatural abilities learned through class training, inherited powers or focused disciplines.
Each technique has a rank, type, resource cost, activation time, range and duration. Select a technique to open its complete rules page.
Showing 34 techniques.
| Technique Name | Rank | Type | Source | Chakra Cost | Activation | Range | Duration |
|---|---|---|---|---|---|---|---|
| Body Flicker Technique | Rank I | Universal | Shinobi | 1 | Bonus Action | Self | Instantaneous |
| Chakra Guard | Rank I | Universal | Shinobi | 1 | Reaction, which you take when an attack hits you | Self | Until the start of your next turn |
| Chakra Strike | Rank I | Universal | Shinobi | 1 | When you hit with a weapon attack or unarmed strike | The range of the triggering attack | Instantaneous |
| Clone Technique | Rank I | Universal | Shinobi | 1 | Bonus Action | Self | Concentration, up to 1 minute |
| Escape Artist Technique | Rank I | Universal | Shinobi | 1 | Bonus Action | Self | Instantaneous |
| First Aid Technique | Rank I | Universal | Shinobi | 1 | Action | Touch | Instantaneous |
| Hidden Weapon Technique | Rank I | Universal | Shinobi | 1 | Bonus Action | Self | 1 hour |
| Shadow Shuriken Technique | Rank I | Universal | Shinobi | 1 | Action | 60 feet | Instantaneous |
| Smoke Veil Technique | Rank I | Universal | Shinobi | 1 | Action | 30 feet | Until the start of your next turn |
| Substitution Technique | Rank I | Universal | Shinobi | 1 | Reaction, which you take when you take damage from an attack | Self | Instantaneous |
| Surface Walking Technique | Rank I | Universal | Shinobi | 1 | Bonus Action | Self | 10 minutes |
| Transformation Technique | Rank I | Universal | Shinobi | 1 | Action | Self | Concentration, up to 1 hour |
| Wire Snare Technique | Rank I | Universal | Shinobi | 1 | Action | 30 feet | Until the end of your next turn |
| Chakra Pulse | Rank I | Universal | Shinobi | 1 | Action | Self, 10-foot cone | Instantaneous |
| Body Flicker Assault | Rank II | Universal | Shinobi | 2 | Bonus Action | Self | Instantaneous |
| Chakra Barrier | Rank II | Universal | Shinobi | 2 | Reaction, which you take when an attack hits you | Self | Until the start of your next turn |
| Chakra Bind Technique | Rank II | Universal | Shinobi | 2 | Action | 30 feet | Concentration, up to 1 minute |
| Chakra Disruption Strike | Rank II | Universal | Shinobi | 2 | When you hit with a weapon attack or unarmed strike | The range of the triggering attack | Instantaneous |
| Explosive Clone Technique | Rank II | Universal | Shinobi | 2 | Action | 30 feet | Concentration, up to 1 minute |
| Flash Step Barrage | Rank II | Universal | Shinobi | 2 | Action | Self | Instantaneous |
| Sensory Pulse Technique | Rank II | Universal | Shinobi | 2 | Bonus Action | Self | Concentration, up to 10 minutes |
| Shadow Clone Technique | Rank II | Universal | Shinobi | 2 | Action | Self | Concentration, up to 1 minute |
| Silent Killing Technique | Rank II | Universal | Shinobi | 2 | Bonus Action | Self | Concentration, up to 1 minute |
| Chakra Rebalancing Technique | Rank II | Universal | Shinobi | 2 | Action | Touch | Instantaneous |
| Shadow Needle Technique | Rank I | Heritage | Shinobi | 1 | Action | 60 feet | Instantaneous |
| Grasping Shade Technique | Rank I | Heritage | Shinobi | 1 | Action | 30 feet | Until the start of your next turn |
| Shadow Passage Technique | Rank I | Heritage | Shinobi | 1 | Bonus Action | Self | Instantaneous |
| Shadow Bind Technique | Rank II | Heritage | Shinobi | 2 | Action | 60 feet | Concentration, up to 1 minute |
| Umbral Decoy Technique | Rank II | Heritage | Shinobi | 2 | Reaction, which you take when an attack roll hits you | Self | Instantaneous |
| Shadow Scout Technique | Rank II | Heritage | Shinobi | 2 | Action | 5 feet | Concentration, up to 10 minutes |
| Shadow Possession Technique | Rank III | Heritage | Shinobi | 3 | Action | 60 feet | Concentration, up to 1 minute |
| Eclipse Field Technique | Rank III | Heritage | Shinobi | 3 | Action | 60 feet | Concentration, up to 1 minute |
| Living Shadow Form | Rank IV | Heritage | Shinobi | 4 | Bonus Action | Self | Concentration, up to 1 minute |
| Dominion of Living Night | Rank V | Heritage | Shinobi | 5 | Action | Self, 30-foot radius | Concentration, up to 1 minute |