Technique Rules

Rank
Rank II
Type
Heritage
Source
Shinobi
Chakra Cost
2
Activation
Action
Range
5 feet
Duration
Concentration, up to 10 minutes
Requirement
Living Shadow Heritage
Heritage
Living Shadow
Concentration
Yes

You separate a fragment of your living shadow, creating a Tiny shadow scout in an unoccupied space within range.

The scout has:

  • Armor Class 14
  • 1 hit point
  • A walking speed of 30 feet
  • A climbing speed of 30 feet
  • Darkvision out to 60 feet
  • Your saving throw and Wisdom (Perception) modifiers
  • Immunity to poison and psychic damage

The scout acts immediately after your turn. It can move and take one of the following actions:

  • Dash
  • Disengage
  • Hide
  • Search

It can move through openings as narrow as 1 inch without squeezing, but it cannot move through solid surfaces.

As a bonus action, you can see and hear through the scout until the start of your next turn. While doing so, you are Blinded and Deafened regarding your own surroundings.

The scout disappears when:

  • It is reduced to 0 hit points;
  • It moves more than 300 feet away from you; or
  • The technique ends.

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