Page information
Banned:
- Party 1,
- Party 2 - LuckyClover,
- Party 3 - FCGoonUnited,
- Party 4,
- Party 5 - FemboyAss,
- Party 6 - Crops,
- Main - 750,
- Scouting - MotelyCrew
Technique
Wire Snare Technique
You throw chakra-reinforced wires around one creature of Large size or smaller within range.
Technique Rules
You throw chakra-reinforced wires around one creature of Large size or smaller within range.
The target must make a Dexterity saving throw.
On a failed save:
- The target is Restrained.
- You can pull the target up to 10 feet toward you, provided it is no more than one size larger than you.
The target can use its action to make a Strength check against your Technique Save DC, ending the effect on a success.
The wires have:
- Armor Class 12
- Hit points equal to twice your Shinobi level
- Immunity to poison damage
- Immunity to psychic damage
The technique ends when the wires are destroyed or the target escapes.