Technique Rules

Rank
Rank II
Type
Universal
Source
Shinobi
Chakra Cost
2
Activation
Action
Range
30 feet
Duration
Concentration, up to 1 minute
Damage Type
force
Concentration
Yes

You create an unstable clone in an unoccupied space within range.

The clone resembles you and has:

  • Armor Class 13
  • 1 hit point
  • Immunity to poison and psychic damage

The clone cannot move, take actions or speak.

A creature can use its action to examine the clone and make an Intelligence (Investigation) check against your Technique Save DC. On a success, it recognizes the clone as unstable chakra.

You can detonate the clone as a bonus action.

You can also use your reaction to detonate it when a creature:

  • Moves within 5 feet of the clone.
  • Hits the clone with a melee attack.
  • Reduces the clone to 0 hit points.

When the clone detonates, each creature within 5 feet of it must make a Dexterity saving throw.

A creature takes 3d6 force damage on a failed save, or half as much damage on a successful one.

The clone then disappears.

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