Movement rule
Flying
Flying is a movement rule used during exploration, encounters, and combat.
What It Is
Flying lets a creature move through the air using a flying speed.
This page is a compact play reference. If a spell, feature, monster, item, or DM ruling gives a more specific instruction, use that specific instruction.
How To Use It
Spend flying speed to move in three dimensions and bypass many ground obstacles.
Limits And Rolls
- If a flying creature is knocked prone or its speed is reduced to 0, it can fall unless a rule keeps it aloft.
- Ceilings, wind, restraints, and magic can restrict flying.
- Flying normally requires no roll unless conditions are difficult.
- You only roll when the rule, DM, spell, item, or feature asks for a roll.
FAQ
What is Flying in D&D?
Flying is a rules reference that explains one part of character creation, exploration, combat, or spellcasting.
Read more: Flying D&D Portal - Flying Movement rule Flying is a movement rule used during
exploration, encounters, and combat. Full link: https://dnd-portal.com/rules/movement/flying/
How does Flying work?
The Flying page explains the rule, its requirements, and the result during play.
Read more: Flying D&D Portal - Flying Movement rule Flying is a movement rule used during
exploration, encounters, and combat. Full link: https://dnd-portal.com/rules/movement/flying/
How do you use Flying during play?
Use the Flying rules when the situation described on the page occurs during a game.
Read more: Flying D&D Portal - Flying Movement rule Flying is a movement rule used during
exploration, encounters, and combat. Full link: https://dnd-portal.com/rules/movement/flying/