Condition references
Conditions
Browse game conditions that can affect what creatures can perceive, do, or resist during play.
What It Is
Conditions collects related condition references in one place.
This page is a compact play reference. If a spell, feature, monster, item, or DM ruling gives a more specific instruction, use that specific instruction.
How To Use It
Open a specific reference below when a class feature, spell, item, monster, or ruling points to it.
Limits And Rolls
- These pages are quick references, not full character options.
- Specific rules override the general reference when they conflict.
- You only roll when the rule, DM, spell, item, or feature asks for a roll.
Rule References
Blinded
Blinded is a game condition that can affect what a creature can perceive, do, or resist during play.
Open page →Charmed
Charmed is a game condition that can affect what a creature can perceive, do, or resist during play.
Open page →Deafened
Deafened is a game condition that can affect what a creature can perceive, do, or resist during play.
Open page →Exhaustion
Exhaustion is a game condition that can affect what a creature can perceive, do, or resist during play.
Open page →Frightened
Frightened is a game condition that can affect what a creature can perceive, do, or resist during play.
Open page →Grappled
Grappled is a game condition that can affect what a creature can perceive, do, or resist during play.
Open page →Incapacitated
Incapacitated is a game condition that can affect what a creature can perceive, do, or resist during play.
Open page →Invisible
Invisible is a game condition that can affect what a creature can perceive, do, or resist during play.
Open page →Paralyzed
Paralyzed is a game condition that can affect what a creature can perceive, do, or resist during play.
Open page →Petrified
Petrified is a game condition that can affect what a creature can perceive, do, or resist during play.
Open page →Poisoned
Poisoned is a game condition that can affect what a creature can perceive, do, or resist during play.
Open page →Prone
Prone is a game condition that can affect what a creature can perceive, do, or resist during play.
Open page →Restrained
Restrained is a game condition that can affect what a creature can perceive, do, or resist during play.
Open page →Stunned
Stunned is a game condition that can affect what a creature can perceive, do, or resist during play.
Open page →Unconscious
Unconscious is a game condition that can affect what a creature can perceive, do, or resist during play.
Open page →FAQ
What is Conditions in D&D?
Conditions is a rules reference that explains one part of character creation, exploration, combat, or spellcasting.
Read more: Conditions D&D Portal - Conditions Condition references Browse game conditions that can affect what creatures can
perceive, do, or resist during play. Full link: https://dnd-portal.com/rules/conditions/
How does Conditions work?
The Conditions page explains the rule, its requirements, and the result during play.
Read more: Conditions D&D Portal - Conditions Condition references Browse game conditions that can affect what creatures can
perceive, do, or resist during play. Full link: https://dnd-portal.com/rules/conditions/
How do you use Conditions during play?
Use the Conditions rules when the situation described on the page occurs during a game.
Read more: Conditions D&D Portal - Conditions Condition references Browse game conditions that can affect what creatures can
perceive, do, or resist during play. Full link: https://dnd-portal.com/rules/conditions/