What It Is

Prone is a condition: a temporary game state that changes a creature's capabilities.

This page is a compact play reference. If a spell, feature, monster, item, or DM ruling gives a more specific instruction, use that specific instruction.

How To Use It

Apply prone when a spell, feature, monster, hazard, or ruling imposes it. Track the duration or the rule that ends it.

Limits And Rolls

  • Your only movement option is crawling unless you stand up.
  • Your attack rolls have disadvantage.
  • Nearby attackers have advantage against you; farther attackers have disadvantage.
  • The condition itself is not a roll; the effect that causes it tells you whether to roll an attack, saving throw, ability check, or nothing.

FAQ

What is Prone in D&D?

Prone is a rules reference that explains one part of character creation, exploration, combat, or spellcasting.

Read more: Prone A stylized condition icon representing prone. D&D Portal - Prone Condition Prone is a game condition that can affect what a creature can perceive, do, or resist during play. Full link: https://dnd-portal.com/rules/conditions/prone/

How does Prone work?

The Prone page explains the rule, its requirements, and the result during play.

Read more: Prone A stylized condition icon representing prone. D&D Portal - Prone Condition Prone is a game condition that can affect what a creature can perceive, do, or resist during play. Full link: https://dnd-portal.com/rules/conditions/prone/

How do you use Prone during play?

Use the Prone rules when the situation described on the page occurs during a game.

Read more: Prone A stylized condition icon representing prone. D&D Portal - Prone Condition Prone is a game condition that can affect what a creature can perceive, do, or resist during play. Full link: https://dnd-portal.com/rules/conditions/prone/