Condition
Restrained
Restrained is a game condition that can affect what a creature can perceive, do, or resist during play.
What It Is
Restrained is a condition: a temporary game state that changes a creature's capabilities.
This page is a compact play reference. If a spell, feature, monster, item, or DM ruling gives a more specific instruction, use that specific instruction.
How To Use It
Apply restrained when a spell, feature, monster, hazard, or ruling imposes it. Track the duration or the rule that ends it.
Limits And Rolls
- Your speed becomes 0.
- Attack rolls against you have advantage and your attack rolls have disadvantage.
- You have disadvantage on Dexterity saving throws.
- The condition itself is not a roll; the effect that causes it tells you whether to roll an attack, saving throw, ability check, or nothing.
FAQ
What is Restrained in D&D?
Restrained is a rules reference that explains one part of character creation, exploration, combat, or spellcasting.
Read more: Restrained D&D Portal - Restrained Condition Restrained is a game condition that can affect
what a creature can perceive, do, or resist during play. Full link: https://dnd-portal.com/rules/conditions/restrained/
How does Restrained work?
The Restrained page explains the rule, its requirements, and the result during play.
Read more: Restrained D&D Portal - Restrained Condition Restrained is a game condition that can affect
what a creature can perceive, do, or resist during play. Full link: https://dnd-portal.com/rules/conditions/restrained/
How do you use Restrained during play?
Use the Restrained rules when the situation described on the page occurs during a game.
Read more: Restrained D&D Portal - Restrained Condition Restrained is a game condition that can affect
what a creature can perceive, do, or resist during play. Full link: https://dnd-portal.com/rules/conditions/restrained/