3rd level — Spirit Seeker

Gain ritual access to beast sense and speak with animals through the subclass's spiritual practice.

3rd level — Totem Spirit

Choose Bear, Eagle or Wolf. Bear greatly broadens damage resistance while raging, Eagle improves mobility and escape while raging, and Wolf helps nearby allies attack enemies in melee.

6th level — Aspect of the Beast

Choose a Bear, Eagle or Wolf exploration and physical adaptation. This choice may differ from your 3rd-level Totem Spirit.

10th level — Spirit Walker

Gain ritual access to commune with nature, reinforcing the path's spiritual and exploration identity.

14th level — Totemic Attunement

Choose another Bear, Eagle or Wolf benefit. Bear makes enemies near you worse at attacking allies, Eagle grants temporary flight while raging, and Wolf lets you knock nearby enemies prone after hitting them in melee.

How the features work together

Totem Warrior is defined by independent choices rather than one fixed package. A character can take Bear durability at 3rd level, an Eagle exploration benefit at 6th, and a Wolf combat-control feature at 14th. The ritual features give the path useful identity even when Rage is not active.