Sorcerer subclass
Shadow Magic
Darkvision, survival at 0 hit points, shadow hound, and teleportation.
Eyes of the Dark; Strength of the Grave
1st level
Gain long-range darkvision and a saving throw D&D Portal - Saving Throw D20 test rule Saving Throw is a d20 test rule used to resolve
uncertain outcomes during play. Full link: https://dnd-portal.com/rules/d20-tests/saving-throw/ to remain at 1 hit point when damage would reduce you to 0.
Hound of Ill Omen
6th level
Spend sorcery points to summon a shadow hound that tracks one target and hinders its saves against your spells D&D Portal - Spells Spellcasting rule Spells is a spellcasting rule used by spells,
class features, and magical effects. Full link: https://dnd-portal.com/rules/spellcasting/spells/.
Shadow Walk
14th level
Teleport between areas of dim light or darkness as a bonus action D&D Portal - Bonus Action Action rule Bonus Action is an action economy rule used to
describe what a creature can do on its turn. Full link: https://dnd-portal.com/rules/actions/bonus-action/.
Umbral Form
18th level
Spend sorcery points to become shadowy, move through creatures and objects, and resist most damage.
FAQ
What is the Shadow Magic subclass?
Shadow Magic is a specialised subclass option that builds on the features and progression of its parent class.
Read more: Shadow Magic D&D Portal - Shadow Magic Sorcerer subclass Darkvision, survival at 0 hit points, shadow hound, and teleportation. Full link: https://dnd-portal.com/classes/sorcerer/shadow-magic/
How does the Shadow Magic subclass work?
The Shadow Magic subclass changes the character’s play style through its own feature progression.
Read more: Shadow Magic D&D Portal - Shadow Magic Sorcerer subclass Darkvision, survival at 0 hit points, shadow hound, and teleportation. Full link: https://dnd-portal.com/classes/sorcerer/shadow-magic/
What features does a Shadow Magic get?
The subclass page lists the features gained by a Shadow Magic and explains their effects.
Read more: Shadow Magic D&D Portal - Shadow Magic Sorcerer subclass Darkvision, survival at 0 hit points, shadow hound, and teleportation. Full link: https://dnd-portal.com/classes/sorcerer/shadow-magic/
Is Shadow Magic a good subclass?
Whether Shadow Magic is a good choice depends on the role, abilities, and play style you want for the character.
Read more: Shadow Magic D&D Portal - Shadow Magic Sorcerer subclass Darkvision, survival at 0 hit points, shadow hound, and teleportation. Full link: https://dnd-portal.com/classes/sorcerer/shadow-magic/
How do you play a Shadow Magic?
Use the subclass features to specialise the normal class play pattern and support the role you chose.
Read more: Shadow Magic D&D Portal - Shadow Magic Sorcerer subclass Darkvision, survival at 0 hit points, shadow hound, and teleportation. Full link: https://dnd-portal.com/classes/sorcerer/shadow-magic/