Wiki reference
Class
Cleric
Divine adventurers whose abilities are shaped by faith, duty, or service to a greater cause.
Allowed in Party 1, Party 2, Party 3
Needs approval in Party 4
At our table
A cleric needs a source of conviction, but does not need to behave like a formal priest. Decide what principle, deity, or sacred duty drives the character.
- Discuss new deities with the DM before adding them to the setting.
- Divine power can be questioned, tested, or changed through play.