The freely published basic rules for creating characters, adventuring, combat, spellcasting, monsters, and magic items.
- Publisher
- Wizards of the Coast
- Edition
- Fifth Edition
- Published
- 2018
- Access
- Publicly accessible
- Used for
- Used as a primary reference for general Fifth Edition terminology and commonly used rules.
- Notes
- The wiki may simplify or reorganise rules for readability. The official source remains authoritative.
The primary player-facing rulebook for characters, classes, races, equipment, combat, skills, feats, and spellcasting.
- Publisher
- Wizards of the Coast
- Edition
- Dungeons & Dragons 3.5
- Published
- 2003
- Access
- Commercial publication
- Used for
- Used when researching older rules, character options, terminology, and inspiration for homebrew material.
The primary Dungeon Master reference for running games, creating adventures, rewards, encounters, and magic items.
- Publisher
- Wizards of the Coast
- Edition
- Dungeons & Dragons 3.5
- Published
- 2003
- Access
- Commercial publication
- Used for
- Used as a reference for encounter design, campaign organisation, magic items, and Dungeon Master guidance.
A supplement containing arcane classes, prestige classes, feats, spells, and character concepts.
- Publisher
- Wizards of the Coast
- Edition
- Dungeons & Dragons 3.5
- Published
- 2004
- Access
- Commercial publication
- Used for
- Used as inspiration and historical reference for arcane classes, mechanics, and homebrew concepts.
A supplement focused on divine magic, religious characters, classes, prestige classes, feats, and spells.
- Publisher
- Wizards of the Coast
- Edition
- Dungeons & Dragons 3.5
- Published
- 2004
- Access
- Commercial publication
- Used for
- Used as inspiration for religious organisations, divine characters, and homebrew mechanics.
A supplement focused on skill-based characters, specialised classes, prestige classes, feats, and equipment.
- Publisher
- Wizards of the Coast
- Edition
- Dungeons & Dragons 3.5
- Published
- 2005
- Access
- Commercial publication
- Used for
- Used as inspiration for rogues, scouts, adventurers, explorers, and other skill-focused options.
A supplement covering psionic classes, prestige classes, feats, powers, and psionic character options.
- Publisher
- Wizards of the Coast
- Edition
- Dungeons & Dragons 3.5
- Published
- 2006
- Access
- Commercial publication
- Used for
- Used as a historical and mechanical reference for psionic and mind-based homebrew content.
A supplement focused on arcane characters, magical archetypes, alternative class features, feats, and spells.
- Publisher
- Wizards of the Coast
- Edition
- Dungeons & Dragons 3.5
- Published
- 2006
- Access
- Commercial publication
- Used for
- Used as reference material when developing magical archetypes and alternative class features.
A supplement about religious organisations, affiliations, divine options, domain feats, and character devotion.
- Publisher
- Wizards of the Coast
- Edition
- Dungeons & Dragons 3.5
- Published
- 2007
- Access
- Commercial publication
- Used for
- Used as inspiration for factions, religions, affiliations, and divine character options.
A supplement focused on scoundrels, trickery, skill tricks, prestige classes, feats, and unconventional characters.
- Publisher
- Wizards of the Coast
- Edition
- Dungeons & Dragons 3.5
- Published
- 2007
- Access
- Commercial publication
- Used for
- Used as inspiration for rogue-like classes, skill tricks, social mechanics, and deceptive character options.
A collection of monsters, fiends, templates, and unusual creatures.
- Publisher
- Wizards of the Coast
- Edition
- Dungeons & Dragons 3.5
- Published
- 2003
- Access
- Commercial publication
- Used for
- Used as a creature reference and as inspiration for monsters, encounters, and transformations.
A supplement about playing monsters, monster classes, templates, abilities, feats, equipment, and transformations.
- Publisher
- Wizards of the Coast
- Edition
- Dungeons & Dragons 3.5
- Published
- 2003
- Access
- Commercial publication
- Used for
- Used as inspiration for unusual playable species, monster characters, and transformation mechanics.
A supplement containing classes, prestige classes, feats, spells, monsters, and miniature-combat material.
- Publisher
- Wizards of the Coast
- Edition
- Dungeons & Dragons 3.5
- Published
- 2003
- Access
- Commercial publication
- Used for
- Used as historical reference for classes and combat-related mechanics.
A detailed reference about dragons, their anatomy, behaviour, societies, combat abilities, spells, and treasure.
- Publisher
- Wizards of the Coast
- Edition
- Dungeons & Dragons 3.5
- Published
- 2003
- Access
- Commercial publication
- Used for
- Used when researching dragons, dragon encounters, draconic lore, and dragon-related homebrew content.
A large collection of magic armour, weapons, clothing, tools, item sets, and magic-item rules.
- Publisher
- Wizards of the Coast
- Edition
- Dungeons & Dragons 3.5
- Access
- Commercial publication
- Used for
- Used as inspiration and reference material for magic items and equipment.
A consolidated collection of spells from numerous official supplements and publications.
- Publisher
- Wizards of the Coast
- Edition
- Dungeons & Dragons 3.5
- Access
- Commercial publication
- Used for
- Used as reference material when researching spells and developing homebrew magical effects.
A Forgotten Realms regional supplement containing locations, races, regions, feats, classes, spells, and creatures.
- Publisher
- Wizards of the Coast
- Edition
- Forgotten Realms — Dungeons & Dragons 3.5
- Published
- 2004
- Access
- Commercial publication
- Used for
- Used as regional and setting reference material.
A supplement about gods, divine ranks, pantheons, worship, divine abilities, and immortal characters.
- Publisher
- Wizards of the Coast
- Edition
- Dungeons & Dragons 3rd Edition
- Published
- 2002
- Access
- Commercial publication
- Used for
- Used as inspiration for deities, religions, divine beings, and high-level campaign concepts.
A collection of revised playable species and monster statistics from several Fifth Edition publications.
- Publisher
- Wizards of the Coast
- Edition
- Fifth Edition
- Published
- 2021
- Access
- Commercial publication
- Used for
- Used as a reference for playable species and Fifth Edition monster information.
The official digital toolset and online rules reference for Dungeons & Dragons.
- Publisher
- Wizards of the Coast
- Access
- Mixed access
- Used for
- Used to verify current terminology, classes, species, spells, equipment, magic items, monsters, and other official game material.
- Notes
- Some D&D Beyond material is freely accessible, while other material requires ownership, a subscription, or another form of access.
The policy describing how certain Wizards of the Coast intellectual property may be used in unofficial fan-created content.
- Publisher
- Wizards of the Coast
- Access
- Publicly accessible
- Used for
- Used as a legal and publishing reference for the operation of D&D Portal.
Original house rules, campaign decisions, availability restrictions, interpretations, and table agreements created for campaigns connected to D&D Portal.
- Publisher
- D&D Portal
- Access
- Private project material
- Used for
- Used whenever a campaign intentionally differs from an official rule or applies an additional restriction.
- Notes
- Campaign rules should be clearly labelled and must not be mistaken for official Dungeons & Dragons rules.
Original classes, subclasses, species, monsters, items, spells, locations, and mechanics made for campaigns connected to D&D Portal.
- Publisher
- D&D Portal and named contributors
- Access
- Private project material
- Used for
- Used as optional campaign content where explicitly permitted by the Dungeon Master.
- Notes
- Ownership remains with the named author unless a separate licence or agreement states otherwise.
Feedback, playtest results, corrections, questions, and suggestions provided by players and Dungeon Masters.
- Publisher
- D&D Portal community
- Access
- Private project material
- Used for
- Used to improve clarity, identify errors, balance homebrew content, and refine campaign rules.