It is easy to assume that Evasion applies to every damaging Dexterity saving throw, but the 2014 feature is more specific. Its trigger refers to effects where a successful Dexterity save would normally reduce the damage to half. Acid Splash has a different success result: the target takes damage only on a failed save. That means ordinary Acid Splash already gives a successful target the same zero-damage outcome that Evasion would normally improve another effect to.

Normal Acid Splash already deals no damage on a successful save

Acid A stylized corrosion icon representing acid damage. D&D Portal - Acid Damage type Acid is a damage type used by attacks, spells, class features, resistance, immunity, and vulnerability. Full link: https://dnd-portal.com/rules/damage-types/acid/ Splash forces each target to make a Dexterity saving throw A stylized die roll icon representing a saving throw. D&D Portal - Saving Throw D20 test rule Saving Throw is a d20 test rule used to resolve uncertain outcomes during play. Full link: https://dnd-portal.com/rules/d20-tests/saving-throw/. On a failed save, the target takes the spell’s Acid A stylized corrosion icon representing acid damage. D&D Portal - Acid Damage type Acid is a damage type used by attacks, spells, class features, resistance, immunity, and vulnerability. Full link: https://dnd-portal.com/rules/damage-types/acid/.

On a successful save, the spell does not specify half damage or another reduced amount. The target simply takes no Acid A stylized corrosion icon representing acid damage. D&D Portal - Acid Damage type Acid is a damage type used by attacks, spells, class features, resistance, immunity, and vulnerability. Full link: https://dnd-portal.com/rules/damage-types/acid/ Splash damage.

Because success already means zero damage, a creature with Evasion does not receive an additional reduction from the feature during an ordinary Acid A stylized corrosion icon representing acid damage. D&D Portal - Acid Damage type Acid is a damage type used by attacks, spells, class features, resistance, immunity, and vulnerability. Full link: https://dnd-portal.com/rules/damage-types/acid/ Splash casting.

Evasion is not triggered by every Dexterity saving throw

The 2014 Evasion feature is written around effects that allow a Dexterity saving throw A stylized die roll icon representing a saving throw. D&D Portal - Saving Throw D20 test rule Saving Throw is a d20 test rule used to resolve uncertain outcomes during play. Full link: https://dnd-portal.com/rules/d20-tests/saving-throw/ to take only half damage. Classic examples include effects where failure causes full damage and success normally causes half damage.

Evasion improves that pattern: a successful save becomes no damage, and a failed save becomes only half damage. Acid A stylized corrosion icon representing acid damage. D&D Portal - Acid Damage type Acid is a damage type used by attacks, spells, class features, resistance, immunity, and vulnerability. Full link: https://dnd-portal.com/rules/damage-types/acid/ Splash does not normally use that full-or-half pattern.

The presence of a Dexterity save by itself is therefore not sufficient. The damage result associated with that saving throw A stylized die roll icon representing a saving throw. D&D Portal - Saving Throw D20 test rule Saving Throw is a d20 test rule used to resolve uncertain outcomes during play. Full link: https://dnd-portal.com/rules/d20-tests/saving-throw/ also matters when determining whether the 2014 Evasion wording applies.

Evasion does not halve a failed normal Acid Splash save

A common mistake is to see that Evasion can produce half damage on a failed Dexterity save and apply that result to Acid A stylized corrosion icon representing acid damage. D&D Portal - Acid Damage type Acid is a damage type used by attacks, spells, class features, resistance, immunity, and vulnerability. Full link: https://dnd-portal.com/rules/damage-types/acid/ Splash automatically.

Under the normal spell wording, Acid A stylized corrosion icon representing acid damage. D&D Portal - Acid Damage type Acid is a damage type used by attacks, spells, class features, resistance, immunity, and vulnerability. Full link: https://dnd-portal.com/rules/damage-types/acid/ Splash is not an effect that offers a successful save for half damage. The Evasion trigger is therefore not satisfied merely because the target failed a Dexterity save against a damaging spell.

Without another feature changing the interaction, a creature that fails its Acid A stylized corrosion icon representing acid damage. D&D Portal - Acid Damage type Acid is a damage type used by attacks, spells, class features, resistance, immunity, and vulnerability. Full link: https://dnd-portal.com/rules/damage-types/acid/ Splash save takes the spell’s normal full damage even if that creature has Evasion.

Potent Cantrip creates a special interaction

The 2014 School of Evocation feature Potent Cantrip changes the result of successful saving throw A stylized die roll icon representing a saving throw. D&D Portal - Saving Throw D20 test rule Saving Throw is a d20 test rule used to resolve uncertain outcomes during play. Full link: https://dnd-portal.com/rules/d20-tests/saving-throw/ against damaging cantrips. Instead of taking no damage, a creature that succeeds can take half of the cantrip’s damage.

Official Sage Advice confirms that Potent Cantrip applies to saving-throw cantrips such as Acid A stylized corrosion icon representing acid damage. D&D Portal - Acid Damage type Acid is a damage type used by attacks, spells, class features, resistance, immunity, and vulnerability. Full link: https://dnd-portal.com/rules/damage-types/acid/ Splash. An Acid A stylized corrosion icon representing acid damage. D&D Portal - Acid Damage type Acid is a damage type used by attacks, spells, class features, resistance, immunity, and vulnerability. Full link: https://dnd-portal.com/rules/damage-types/acid/ Splash cast by an Evocation Wizard A stylized Wizard class icon. D&D Portal - Wizard Character class An Intelligence-based prepared full caster with the largest spell-learning system, ritual flexibility, and subclass traditions focused on schools or specialist theories. Full link: https://dnd-portal.com/classes/wizard/ with that feature can therefore have a different successful-save result from ordinary Acid A stylized corrosion icon representing acid damage. D&D Portal - Acid Damage type Acid is a damage type used by attacks, spells, class features, resistance, immunity, and vulnerability. Full link: https://dnd-portal.com/rules/damage-types/acid/ Splash.

At that point, Potent Cantrip and Evasion point in opposite directions: one feature makes a successful save deal half damage, while Evasion is designed to turn certain half-damage Dexterity saves into no damage.

Potent Cantrip versus Evasion can require a DM ruling

There is no direct official ruling that conclusively resolves the exact ordering of Potent Cantrip and Evasion for Acid A stylized corrosion icon representing acid damage. D&D Portal - Acid Damage type Acid is a damage type used by attacks, spells, class features, resistance, immunity, and vulnerability. Full link: https://dnd-portal.com/rules/damage-types/acid/ Splash. Community rules discussions have produced more than one reading.

One reading treats Potent Cantrip as making the effect one where the successful Dexterity save now results in half damage, allowing Evasion to apply. Another reading treats Evasion’s trigger as depending on the underlying spell’s normal saving-throw structure before Potent Cantrip modifies the result.

D&D Portal should therefore distinguish the clear base rule from the disputed edge case: ordinary Acid A stylized corrosion icon representing acid damage. D&D Portal - Acid Damage type Acid is a damage type used by attacks, spells, class features, resistance, immunity, and vulnerability. Full link: https://dnd-portal.com/rules/damage-types/acid/ Splash receives no additional benefit from Evasion, while Acid A stylized corrosion icon representing acid damage. D&D Portal - Acid Damage type Acid is a damage type used by attacks, spells, class features, resistance, immunity, and vulnerability. Full link: https://dnd-portal.com/rules/damage-types/acid/ Splash modified by Potent Cantrip may require the DM to decide how the two class features interact.