D&D Portal Rules Wiki

Tactical movement

State your intended destination and route clearly when positioning matters. The table resolves small measurement differences in favor of keeping play moving.

  • Moving through uncertain terrain may require a check or cost additional movement.
  • Climbing onto unstable objects can create a benefit and a risk.
  • You may break up movement around actions when the situation allows it.

Travel pace

The group chooses a travel pace based on urgency, caution, and available light. Faster travel makes it harder to notice threats or useful details.

These pages document our table rulings and campaign setting. When in doubt, ask the DM.